The story takes place back on E.D.N. III 10 years after the events of the first game. The snow has melted to reveal jungles and more tropical areas that have taken the place of more frozen regions. The plot begins with Mercenaries fighting against Jungle Pirates. After destroying a mine, the Mercenaries continue on to evacuate the area, in which a Category-G Akrid appears and attacks them. After being rescued, they find out their evacuation point (Where the Category-G appeared) was a set-up and no pick up team awaited them. The last words imply possible DLC additions to the game, "There's nothing to be gained by wiping out snow pirates... unless you had some kind of grudge."
The game then shifts to NEVEC's Black Ops, Task Force First Descent, who fight their way through a Carpetbagger city in an effort to capture a railway gun, a train mounted with a massive cannon. After failing to succeed, a "space Akrid" Appears and begins to attack the group. After it is killed and the members evacuated, it is revealed they are clones of Ivan Solotov, a character from Lost Planet: Extreme Condition.
The story once again shifts, this time to Waysiders, snow pirates living in the desert. They are returning from a raid on a carpetbagger city, apparently with heavy casualties and not much Thermal Energy. On the way back home, they are ambushed by a Category-G Akrid, dubbed "Red Eye." After loading the remaining Thermal Energy on helicopter like VSs, they make their escape, only to be shot down by sandraiders. After stealing a train from the sandraiders, the group is ambushed by Carpetbaggers on the railway gun. After seizing control of the gun, they are once again attacked by Red Eye, this time they are able to kill it though. As they continue towards their home, it starts snowing heavily, burying their home. The player 1 waysider notices a giant, glowing orb in the distance and declares "I'm so going to shoot the shit out of you!" and apparently fires at it.
The game shifts to two NEVEC people talking on a helicopter VS. The orb seen by the waysiders is declared "the Over G", and its increase in thermal energy use will trigger another ice age on E.D.N. III. NEVEC plans to kill it with the satellite known as NEOS. Once the thermal energy is harvested, they will abandon the planet. To prevent this genocide, most NEVEC ground troops defect. Two Ex-NEVEC characters are imprisoned by Carpetbaggers, but are freed by one who "Brought your friends here." More Ex-NEVEC troops rescue them and they make their way through the underground tunnels. They capture a NEVEC submarine and make their escape. Meeting up with all the other Ex-NEVEC troops, an invasion of a NEVEC base is planned. The base is captured and an experimental weapon created by NEVEC is destroyed. The group of player troops stowaway on a shuttle headed for the space station NEOS. The plan is to use its massive firepower to destroy the Over-G before it reaches its final form. The plot shifts quickly to the "Treasure Borrachos." A group of sand pirates. They battle NEVEC troops, eventually capturing a massive gun from NEVEC. They see the Over-G in the distance and decide to head there.
The plot shifts back to the Ex-NEVEC troops in the space shuttle. After capturing NEOS, they plan to control and aim the cannon on it using VSs, but the NEVEC Black Ops appears. The Ex-NEVEC commander assures his troops they can trust them. The Ex-NEVEC troops descend to the planet as a call is sent out to all snow pirates, asking for assistance in destroying the Over-G Akrid. After fighting to the core of the Over-G, the group tags their GPS units to it and NEOS is fired by the NEVEC Black Ops. The Over-G survives and begins to regenerate itself. Shooting frantically, the NEVEC Black Ops decide to sacrifice themselves by crashing NEOS into the Over-G. As NEOS gets closer, Akrid flock to the Over-G and the units outside the core begin to retreat. The Ex-NEVEC characters and the characters present for the final fight are rescued by the Mercenaries from the beginning of the game. After awaking in darkness, Thermal Energy appears to not work, but as the sun comes up a sea of thermal energy is seen and all the VSs activate. NEOS can be seen in the distance as a mountain, showing where the Over-G once was. The game ends as the Mercenaries and Ex-NEVEC troops fly off in a helicopter VS and a flying akrid follows them.
Gameplay
Many gameplay features from the original Lost Planet game are present. Recurring elements include major boss battles, extreme terrain, and the ability to pilot mechanized armor suits, known as Vital Suits (VSs). On July 24, 2009, at Comic-Con 2009, producer Jun Takeuchi held a Q&A session for fans. Takeuchi revealed that there would be a lot more co-op based VSs. Indeed, Players will be able to ride on the sides of some VSs. These VSs can be controlled by one player, while two others hang on by the sides and shoot. Takeuchi also revealed that there would be flying VSs which feature unlimited flying time.
Also unlike Lost Planet, Lost Planet 2 will not constantly drain players of Thermal-Energy. This is due to the warmer climate, which can sustain T-ENG presence longer than a cold climate, which drains thermal energy bit by bit. Instead, energy can only be drained when the player pilots a VS and uses a weapon that requires energy. However T-eng is still constantly lost unless a specific ability is equipped despite the 'warmer climate'. The character may also lose T-ENG by completing one entire sprint with a character (confirmed in the demo). If one player loses all their energy, another can give them some of their energy, using a new weapon, to keep players alive.
Kenji Orguro and Jun Takeuchi announced that the game would reward players with experience points. Players will earn more points for playing in a unique manner and completing extra objectives in missions. Once the game has been beaten on any difficulty, players are allowed to use this character for the campaign. These points can then be used to unlock costumes and attachments for the player to customize their Pirate.
Campaign
Lost Planet 2 will allow players to complete the campaign either in single-player mode, in split-screen local co-op, or online with up to 3 companions and/or AI bots.
There will be many boss battles in the game, and they will be larger in size than those of the first Lost Planet game. Additionally, there will be many different ways to combat them. According to Eurogamer, the giant monster bosses may be killed by standard gunfire, Vital Suits, or by entering the beasts' intestines via their mouths to destroy the creature from within. Lost Planet 2 will be split into six episodes, each containing its own story and heroes, which all will come together at the conclusion of the game. Environments vary from jungles, deserts, the ocean depths and even outer space. Also, the campaign experience will change based on the players' actions in the game, though it has not been announced how or to what extent.
Online Versus
Lost Planet 2 will borrow the online multiplayer versus modes of its predecessor, and will feature some new modes as well. Versus characters can also be modified in far greater depth than in the original game, customising not only skins but a wide selection of skins for legs, face and torso.
DLC(Downloadable Content)
In June, there will be a release of downloadable content for Lost Planet 2 for the PS3. Two Helghast costumes will be available to use in multiplayer and singleplayer modes. The DLC will be completely free of charge. There is also a map pack that was released pre-game release (noted from Xbox Marketplace and PlayStation Network)for $5 or 400 Microsoft Points. A new map pack will be released on June 1, 2010 for the PS3 and June 2, 2010 for the Xbox Marketplace. Map Pack 2 has two more maps for multiplayer. The first is called Dockyard Battle and takes place in the overland battleship from Episode 5 of the campaign. The second, Frozen Wasteland, is a remake of a map from Lost Planet: Extreme Condition. The new maps will cost 400 Microsoft Points or $5 to download.
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(Whilst using a router on both) I chose manchester because it has a better server than London...